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Welp. Nothing to do but gear up everyone. Hilariously, this dress provides much more defense than the chain mail vest or the spiked armor.
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The trio carefully made their way back into the castle, helped in no small part by the raw strength of the heavy spear. It was seriously dominating all of the enemies here, taking them down in two or three hits! The werewolves remained the only real threat, thanks to their lightning fast moves. They required careful manoeuvring and a fair bit of luck to handle.
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Eventually they come across the castle's dungeons and free the imprisoned battalion. Unfortunately, Dyluck isn't with them. They also run into yet another cat, which is a welcome sight, as he can save the game and they're a fair bit far from the last save. He also handily offers a restock of consumables.
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They run into the castle's library inside, where the music strangely kicks up its tempo greatly.
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It's not particularly big however, and they quickly end up on the castle's rooftop, where Elinee does evil witch things, like teleporting Dyluck away to Pandora's southern ruins. Apparently Thanatos wants to conquer Pandora, and she's helping him for some reason. She then summons a boss fight!
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It's a huge tiger! And it makes a grand appearance by pouncing on the entire team! It also has fire breath, which can burn characters. Burning is essentially like poison, only nastier, as it also locks the affected characters out of taking any actions. But that's not all! It also loves randomly rolling around and debuffing the team's attack power. I can see why y'all were talking it up - it was the toughest battle so far, by a huge margin!
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But the team persevered, and eventually, with the power of the heavy spear, and a pocket full of sweets, they prevailed! I'm sorry that I couldn't capture their victory animations, those were quite delightful! Anyway, this tiger offered an upgrade to the boomerang, which I would be sure to check back at Watts' smith.
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But first, time for the plot! Killing that tiger somehow restored Elinee's older self, and she explains why she was helping Thanatos - apparently, she had run out of herbs for her experiments, and had brokered a deal with him for his herbs - a soul for a herb. Jeez, that sounds quite expensive. She must not have been very good at business!
Elinee also informed the team that Dyluck had indeed been teleported to the southern ruins, and they would need to save him and defeat Thanatos there. She graciously gave a whip and some money, nicely wrapping this whole arc up! Thanks so much, Elinee! Her castle also magically emptied itself of all enemies, making the trek back very smooth and painless.
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Outside the castle's keep, they received a mystic call from Luka, who called them to the Water Palace. This better be good...
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The whip does indeed allow the party to cross gaps by pulling themselves on these poles, complete with fancy jumping animations! FFA Revi sure would be jealous of these folk!
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Luka directs the team to a cave eastward, where an elemental spirit is in trouble! Her seal has worn off, indicating that she's probably in great danger. Welp, time to be the heroes and look for her.
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The water elemental cave has yet another remix of the "overworld" theme, sounding a lot more watery and echoey. It's also quite short, the trio are already at the boss! Which was quite obnoxious, it kept eating Revi and curing itself with a powerful curative spell! Thankfully, the team had more than enough damage to power through, and it croaked its last, dropping a glove upgrade in the process.
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Past it they find Undine, who is not only safe and sound, but also bestows them with spells! Finally! FFA definitely didn't take this long to grant its spells, sheesh! Anyway, Luna can use her support spells, and Kard her offensive ones. Revi himself can't cast any magic, but he can be buffed with Luna's spells. She also gives them a pole dart, but meh, it's just another weakish ranged weapon.
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The spells though? Yeah. They're the cool shit. In more than one sense.
Join me next time, as the trio finally starts blasting their way through situations with spells! This should be great fun!
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The trio carefully made their way back into the castle, helped in no small part by the raw strength of the heavy spear. It was seriously dominating all of the enemies here, taking them down in two or three hits! The werewolves remained the only real threat, thanks to their lightning fast moves. They required careful manoeuvring and a fair bit of luck to handle.

Eventually they come across the castle's dungeons and free the imprisoned battalion. Unfortunately, Dyluck isn't with them. They also run into yet another cat, which is a welcome sight, as he can save the game and they're a fair bit far from the last save. He also handily offers a restock of consumables.

They run into the castle's library inside, where the music strangely kicks up its tempo greatly.

It's not particularly big however, and they quickly end up on the castle's rooftop, where Elinee does evil witch things, like teleporting Dyluck away to Pandora's southern ruins. Apparently Thanatos wants to conquer Pandora, and she's helping him for some reason. She then summons a boss fight!

It's a huge tiger! And it makes a grand appearance by pouncing on the entire team! It also has fire breath, which can burn characters. Burning is essentially like poison, only nastier, as it also locks the affected characters out of taking any actions. But that's not all! It also loves randomly rolling around and debuffing the team's attack power. I can see why y'all were talking it up - it was the toughest battle so far, by a huge margin!

But the team persevered, and eventually, with the power of the heavy spear, and a pocket full of sweets, they prevailed! I'm sorry that I couldn't capture their victory animations, those were quite delightful! Anyway, this tiger offered an upgrade to the boomerang, which I would be sure to check back at Watts' smith.

But first, time for the plot! Killing that tiger somehow restored Elinee's older self, and she explains why she was helping Thanatos - apparently, she had run out of herbs for her experiments, and had brokered a deal with him for his herbs - a soul for a herb. Jeez, that sounds quite expensive. She must not have been very good at business!
Elinee also informed the team that Dyluck had indeed been teleported to the southern ruins, and they would need to save him and defeat Thanatos there. She graciously gave a whip and some money, nicely wrapping this whole arc up! Thanks so much, Elinee! Her castle also magically emptied itself of all enemies, making the trek back very smooth and painless.

Outside the castle's keep, they received a mystic call from Luka, who called them to the Water Palace. This better be good...

The whip does indeed allow the party to cross gaps by pulling themselves on these poles, complete with fancy jumping animations! FFA Revi sure would be jealous of these folk!

Luka directs the team to a cave eastward, where an elemental spirit is in trouble! Her seal has worn off, indicating that she's probably in great danger. Welp, time to be the heroes and look for her.

The water elemental cave has yet another remix of the "overworld" theme, sounding a lot more watery and echoey. It's also quite short, the trio are already at the boss! Which was quite obnoxious, it kept eating Revi and curing itself with a powerful curative spell! Thankfully, the team had more than enough damage to power through, and it croaked its last, dropping a glove upgrade in the process.

Past it they find Undine, who is not only safe and sound, but also bestows them with spells! Finally! FFA definitely didn't take this long to grant its spells, sheesh! Anyway, Luna can use her support spells, and Kard her offensive ones. Revi himself can't cast any magic, but he can be buffed with Luna's spells. She also gives them a pole dart, but meh, it's just another weakish ranged weapon.

The spells though? Yeah. They're the cool shit. In more than one sense.
Join me next time, as the trio finally starts blasting their way through situations with spells! This should be great fun!
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