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Dias Solo Run Part 2


 UNIVERSE


 So, uhh...remember when this was a challenge run?


Yeah, I don't! :D

Now, granted, they were blocking more of his hits, and granted, they were taking longer to put down. But this was simply not enough to stem the tide of Air Slashes flying in their direction.

What they did do was make him burn through more of his Blackberries. This wasn't a problem during fights itself, but did cost him more time summoning birds than I'd have liked. Well, good job being an inconvenience, enemies!


The Crimson Devil buffed his damage so much the Ring of Might felt downright redundant! I swapped it for a Sacrificial Doll, as I consider it the strongest defensive accessory in the game. Sure, there are accessories with stronger individual effects, but it's hard to beat resistance to all elements alongside a free revive!


Dias was so strong I skimped on stocking up on certain normally essential consumables, like Fruit Syrups and Illusion Dolls. While he was strong enough to fight without them, their absence was definitely felt - even besides their sheer healing power or stat boost, it's hard to deny the convenience of a Fruit Syrup or Mixed Syrup restoring both HP and MP at once!

But he was strong, and while the increased stats did cause a few minor fumbles, there was little meaningfully challenging him. As such, I found myself rushing through the game, trying to get to another character as soon as possible.

During this run, I also found that Square Shift 1 was better than Escape Shift for most battles on Universe. It had a smaller Avoid boost, but many enemies and especially bosses got so much extra evasion that the Hit boost on it actually make a considerable difference.

In more interesting news, I also reran Claude sometime before this. My general opinion of him did improve, but only slightly - the Battle Suit was definitely a trap in his run, Mithril Meshes are definitely much better. Being able to equip fighter gear is great too, the Crested Shield and later the Shield of Athena are worth their weight in gold. Naturally being able to craft both of the Berserker Ring and the Ring of Might is also an amazing bonus.

Buuuut his regular attack is still of middling speed, too risky to use against bosses like the Beam Trio or Haniel. His special moves don't really make up for it, Air Slash is his only reliable long range move. Helmetbreak, Knuckle Burst and the Phase Gun are all good, but have odd quirks that make them unfit for generalized use. Overall, he fares out to be above average, generally strong but never overwhelmingly powerful. It will be interesting to see how he fares against the rest of the cast.


Dias' journey ends here. Tune in next time for someone who's hopefully more interesting and challenging to play. Until then!


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