Skip to main content

A Bird Story Steam review

It was 2012. To the Moon had become an indie hit, and had built an audience clamoring for more. The author himself was surprised, he had never expected such success from his first "real" work after all. Work had already begun on its next major story, but he wished not to be pigeonholed into a familiar formula. He also felt a fair amount of confidence in himself after getting successful, and began to work on a story personal to him.

Fast forward two(more like three!) years, and this story was released.

It was nothing like To the Moon - gone were the doctors, the patient, the memory manipulator. Instead, it was a story about a boy and his domesticated wild bird. It was told through a lens of childish imagination and wonder, and could've been a charming if rather predictable tale.

Once again though, the author made a few fundamental mistakes that ruined his premise. To begin with, he fails to keep his narrative straight, quickly flicking between fantastical scenes and more mundane shots, with little explanation for why they happen. This goes completely against the central conceit, which is that the kid inhabits a boring world and is lonely, and that the bird was thus a much needed outlet for him.

Even that wouldn't have been a problem, except the author ruins the charm of what's meant to be a sincere, simple story by getting visibly overindulgent, dragging out what would be a thirty minute narrative at best into a two hour marathon. It's incredible how little so many scenes say, and while some of them are a bit cute, it's hard to escape the feel of fatigue underlying many of them.

Lastly, the author demonstrates a rather disturbing trend of forgiving irresponsibility and selfishness on the part of the central protagonist. This was already visibly a problem in To the Moon, where Johnny got a free pass for chasing River for her autism, but in here it becomes more problematic. The boy literally causes the bird to almost fall to its own death, and yet it shows up in the end to thank him! This is perhaps the most blatant example of authorial apologizing I've ever seen, and it's something that sadly never really goes away from this franchise.

What we're left with then, is a pretty but vapid work. While To the Moon was arguably flawed and ultimately a narrative failure, it at least attempted to be interesting. This can't even really claim that, this is just a bloated, confused story that plummets straight to the ground. Only get it for (some of) its background art and music, stay far away otherwise.

Comments

Popular posts from this blog

About Me

  I am Dev Jyoti Chand, a man of many interests. Chiefly, I like playing video games, specifically, strategy 4xes, strategy RPGs, and adventure games. My favorite games are Master of Magic, Tactics Ogre, specifically the SNES/PS1 version, and Quintessence - The Blighted Venom. I also am very interested in learning about history, especially ancient and medieval history, and am ever curious to learn more about the world. This blog is mostly a grab bag of subjects I felt strongly enough about to dedicate words upon words. Most notable among them are a series of challenge runs of the Star Ocean 2 remake, a long form commentary on To the Moon that I am not particularly proud of these days, and, more recently, LPs of the classic Mana games . I am ever eager to talk about my interests, and am very accepting of feedback, as long as it is given in good faith. If you wish to contact me, you may do so through the following means: Shoot an email to dev221117@gmail.com Join my Discord with th...

My Story with Freebird Games

 Just in case the topic comes up again, I want this to be posted as a record of my experience with Freebird Games, why I spent so much time trying to analyze their Sigmund Corporation games despite not liking them much. The story can be summarized as such: I used to be a big fan of Freebird Games' stories, back when I was a teenager and was pursuing my B. Tech. I greatly looked forward to A Bird Story, and remember buying it day 1 and greatly enjoying it. Hell, I'm pretty sure my name is still on the betatesting credits for Minisode 1 (it's Dev J Chand, in case you're wondering ;) )! However, because of circumstances, I got busy with other affairs, and eventually lost touch with them. I returned to the fandom in late 2021 or so. I wished to try Kan Gao's games in release order, out of curiosity, as I remembered precious little about them, only that I liked them back in the day. I tried Quintessence - The Blighted Venom and enjoyed it a fair bit, despite its obvious ...

The Aerian Court Intrigue 1 - Child's Play

I've been streaming Quintessence  on odd days, usually the weekends, in my chatroom, and it's been quite enjoyable going through it with someone else. While the game has some noticeable flaws, especially with its really confused and slow start, it still remains a very intriguing and compelling story, especially for being Kan's first outing.  Of note, the middle portion of the story is a large, delicious pile of scheming, intrigue and revelations. I plan to cover it through my small series here, hopefully highlighting its great moments well for everyone else to see. The Setup The story centres around a drug, naturally called "Quintessence". It was developed by a brilliant physician for Aeria. Aeria is one of the two huge empires of this setting, the other being Prion. We're not given much information about the latter, though it is implied to be roughly similar in power to Aeria. Anyhow, they had plundered a foreign land(which looks roughly like a fantasy take o...