It is fairly common in retro game communities to have people comment on how old games, especially those on consoles, were "meant" to look on CRT displays, and often throw up some blown up photos to demonstrate their point, like so: So far, they're not wrong, inasmuch as they're just stating facts about technology and the development realities of the time. Further, I respect that they're trying to combat another kind of obnoxious nostalgism, that of pixelism. Too often there are people who insist that every pixel is sacred and so should not be changed in remakes or with filters, which is obviously untrue, even without this rebuttal. Ironically, then, that's exactly where a lot of CRT nostalgics go wrong. Too many of them act like every pixel was designed specifically to look good on CRTs, and that playing them any other way is some kind of heresy. And this is where I have to step in and point out some big, gaping holes in their arguments. Like I said before, i...