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Showing posts from January, 2020

zealgaspar Part 2

The shop at Trann Dome yielded Black Vests and Mid Tonics, which were both welcome. Black Vests would be especially useful for 2300 AD, thanks to all the laser attacks the team would be facing(yes, they are all Shadow element. No, don't ask me why). I also picked up the Megablast, it was actually a strong attack upgrade for Lucca and would let her remain relevant in fights without consuming MP. Proto Dome had Robo, who was a great find. Frog was immediately dismissed; Robo would be a much better attacker with the MegatonArm, and he also had some strong dual techs with Lucca and Ayla. Things got scary for a moment when I ran into the four Bugger encounter at low HP, but two Cat Attacks, a Laser Spin and a Fire spell put the situation firmly under control. The next stop was Arris Dome, and the whole team donned Black Vests before entering. The store had Memory Caps, which were technically better helms, but a bit too pricey. They protected against Lock, the CT version of Mute. Lo

Seed 1: zealgaspar

This is a series of posts on Jets of Time seeds ran either by me, or people I've watched. Jets of Time , for those not in the know, is an open world CT randomizer that opens up most of the world and implements a Zelda style gate and key system to control progression. It takes some liberties with the original game, but for the most part understanding the mechanics of the base game helps a lot with getting through. For the most part, I won't be going too indepth into the characters and their techs, since the guides bundled with the randomizer itself cover it well enough. I will, however, provide insight into why I took decisions, and how they turned out. This seed opened with Frog and Ayla. They are an interesting combo, mostly known for their iconic "Slurp Kiss" dual tech. Both are technically physical attackers, but Ayla is essentially a monk, who improves her damage with levels. Frog is all over the place, picking up water magic, healing, and even a danger move.